namespace Supercell.Laser.Logic.Message.Home { public class LobbyInfoMessage : GameMessage { public int PlayersCount; public string LobbyData; public override void Encode() { Stream.WriteVInt(PlayersCount); Stream.WriteString(LobbyData); Stream.WriteVInt(0); } public override int GetMessageType() { return 23457; } public override int GetServiceNodeType() { return 9; } } }