namespace Supercell.Laser.Logic.Message.Club { using Supercell.Laser.Logic.Helper; public class CreateAllianceMessage : GameMessage { public string Name; public string Description; public int BadgeId; public int Type; public int RequiredTrophies; public override void Decode() { Name = Stream.ReadString(); Description = Stream.ReadString(); BadgeId = ByteStreamHelper.ReadDataReference(Stream); ByteStreamHelper.ReadDataReference(Stream); Type = Stream.ReadVInt(); RequiredTrophies = Stream.ReadVInt(); } public override int GetMessageType() { return 14301; } public override int GetServiceNodeType() { return 11; } } }