namespace Supercell.Laser.Logic.Message.Team { public class TeamCreateMessage : GameMessage { public int EventSlot; public int TeamType; public bool UnkBoolean; public long UnkLong; public int UnkVInt; public int UnkGlobalId; public long UnkLogicLong; public override void Decode() { Stream.ReadVInt(); EventSlot = Stream.ReadVInt(); TeamType = Stream.ReadVInt(); } public override int GetMessageType() { return 14350; } public override int GetServiceNodeType() { return 9; } } }