namespace Supercell.Laser.Logic.Message.Team.Stream { using Supercell.Laser.Logic.Team.Stream; using Supercell.Laser.Titan.Math; public class TeamStreamMessage : GameMessage { public LogicLong TeamId { get; set; } public TeamStreamEntry[] Entries { get; set; } public override void Encode() { Stream.WriteVLong(TeamId); Stream.WriteVInt(Entries.Length); foreach (TeamStreamEntry entry in Entries) { entry.Encode(Stream); } } public override int GetMessageType() { return 24131; } public override int GetServiceNodeType() { return 9; } } }