namespace Supercell.Laser.Logic.Message.Home { using Supercell.Laser.Logic.Message.Home; public class PlayerStatusMessage : GameMessage { public int Status; public PlayerStatusMessage() : base() { } public override void Decode() { Status = Stream.ReadVInt(); LobbyInfoMessage message = new LobbyInfoMessage(); } public override int GetMessageType() { return 14366; } public override int GetServiceNodeType() { return 9; } } }