namespace Supercell.Laser.Logic.Message.Home { public class MatchmakeRequestMessage : GameMessage { public MatchmakeRequestMessage() : base() { ; } public int CharacterInstanceId; public int EventSlot; public override void Decode() { Stream.ReadVInt(); CharacterInstanceId = Stream.ReadVInt(); Stream.ReadVInt(); EventSlot = Stream.ReadVInt(); } public override int GetMessageType() { return 14103; } public override int GetServiceNodeType() { return 9; } } }