namespace Supercell.Laser.Logic.Message.Home { public class MatchMakingStatusMessage : GameMessage { public int Seconds; public int Found; public int Max; public bool ShowTips; public override void Encode() { Stream.WriteInt(Seconds); Stream.WriteInt(Found); Stream.WriteInt(Max); Stream.WriteInt(0); Stream.WriteInt(0); Stream.WriteBoolean(ShowTips); } public override int GetMessageType() { return 20405; } public override int GetServiceNodeType() { return 9; } } }