namespace Supercell.Laser.Logic.Message.Club { using Supercell.Laser.Logic.Club; public class JoinableAllianceListMessage : GameMessage { public List JoinableAlliances; public JoinableAllianceListMessage() : base() { JoinableAlliances = new List(); } public override void Encode() { Stream.WriteVInt(JoinableAlliances.Count); foreach (AllianceHeader entry in JoinableAlliances) { entry.Encode(Stream); } } public override int GetMessageType() { return 24304; } public override int GetServiceNodeType() { return 11; } } }