namespace Supercell.Laser.Logic.Message.Club { using Supercell.Laser.Logic.Helper; public class ChangeAllianceSettingsMessage : GameMessage { public string Description; public int BadgeId; public int RequiredTrophies; public override void Decode() { Description = Stream.ReadString(); BadgeId = ByteStreamHelper.ReadDataReference(Stream); ByteStreamHelper.ReadDataReference(Stream); // Region CSV Stream.ReadVInt(); // Club Type RequiredTrophies = Stream.ReadVInt(); } public override int GetMessageType() { return 14316; } public override int GetServiceNodeType() { return 11; } } }