namespace Supercell.Laser.Logic.Message.Club { using Supercell.Laser.Logic.Club; public class AllianceDataMessage : GameMessage { public Alliance Alliance; public bool IsMyAlliance; public override void Encode() { Stream.WriteBoolean(IsMyAlliance); Alliance.Encode(Stream); } public override int GetMessageType() { return 24301; } public override int GetServiceNodeType() { return 11; } } }