namespace Supercell.Laser.Server.Logic { using Supercell.Laser.Logic.Listener; using Supercell.Laser.Server.Networking; using Supercell.Laser.Logic.Message; public class HomeGameListener : LogicGameListener { private Connection Connection; public HomeGameListener(Connection connection) { Connection = connection; } public override void SendMessage(GameMessage message) { Connection.Send(message); } public override void SendTCPMessage(GameMessage message) { Connection.Send(message); } } }