namespace Supercell.Laser.Logic.Message.Team { public class TeamInvitationResponseMessage : GameMessage { public int Response; public long TeamId; public bool MutePlayer; public override void Decode() { Response = Stream.ReadVInt(); TeamId = Stream.ReadLong(); MutePlayer = Stream.ReadBoolean(); } public override int GetMessageType() { return 14479; } public override int GetServiceNodeType() { return 9; } } }