namespace Supercell.Laser.Logic.Message.Account.Auth { public class AuthenticationMessage : GameMessage { public AuthenticationMessage() : base() { AccountId = 0; } public long AccountId; public string PassToken; public override void Decode() { AccountId = Stream.ReadLong(); PassToken = Stream.ReadString(); } public override int GetMessageType() { return 10101; } public override int GetServiceNodeType() { return 1; } } }