namespace Supercell.Laser.Logic.Avatar.Structures { using Supercell.Laser.Titan.DataStream; public class PlayerDisplayData { public int ThumbnailId; public string Name; public PlayerDisplayData() { ; } public PlayerDisplayData(int thumbnail, string name) { ThumbnailId = thumbnail; Name = name; } public void Encode(ByteStream stream) { stream.WriteString(Name); stream.WriteVInt(100); stream.WriteVInt(ThumbnailId); stream.WriteVInt(43000000); } } }