using BSL.v41.Supercell.Titan.CommonUtils; namespace BSL.v41.Logic.Environment.LaserMessage.Laser.Node_9; public class GoHomeMessage : PiranhaMessage { private bool _clearActiveBattle; public GoHomeMessage() { Helper.Skip(); } public override void Decode() { base.Decode(); _clearActiveBattle = ByteStream.ReadBoolean(); _ = ByteStream.ReadBoolean(); } public override void Clear() { base.Clear(); } public bool GetClearActiveBattle() { return _clearActiveBattle; } public void SetClearActiveBattle(bool clearActiveBattle) { _clearActiveBattle = clearActiveBattle; } public override int GetMessageType() { return 14101; } public override int GetServiceNodeType() { return 9; } }