using VeloBrawl.General.Network; using VeloBrawl.Proxy.Network; namespace VeloBrawl.Service.Laser; public static class Business { public static HttpLaserSocketListener? HttpLaserSocketListener; public static readonly Dictionary TcpLaserSocketListeners = new(); public static readonly Dictionary UdpLaserSocketListeners = new(); public static ProxySocketTransportListener? ProxySocketTransportListener; }