using VeloBrawl.Titan.DataStream.Helps; namespace VeloBrawl.Logic.Environment.LaserMessage.Laser.Node_9; public class SinglePlayerMatchRequestMessage : PiranhaMessage { public int CharacterId; public int SkinId; public override void Decode() { base.Decode(); CharacterId = ByteStreamHelper.ReadDataReference(ByteStream); SkinId = ByteStreamHelper.ReadDataReference(ByteStream); } public override int GetMessageType() => 14118; public override int GetServiceNodeType() => 9; }