using VeloBrawl.Supercell.Titan.CommonUtils; namespace VeloBrawl.Logic.Environment.LaserMessage.Laser.Node_9; public class AvatarNameCheckRequestMessage : PiranhaMessage { private string _name = string.Empty; public AvatarNameCheckRequestMessage() { Helper.Skip(); } public override void Decode() { base.Decode(); _name = ByteStream.ReadString(900000); } public string GetName() => _name; public override int GetMessageType() => 14600; public override int GetServiceNodeType() => 9; }