using VeloBrawl.Logic.Environment.LaserMessage.Sepo; namespace VeloBrawl.Logic.Environment.LaserMessage.Laser.Node_9; public class AnalyticEventMessage : PiranhaMessage { private AnalyticEvent _analyticEvent; public AnalyticEventMessage() { _analyticEvent = new AnalyticEvent(ByteStream); } public override void Decode() { base.Decode(); _analyticEvent.Decode(); } public override void Clear() { base.Clear(); _analyticEvent = null!; } public AnalyticEvent GetAnalyticEvent() { return _analyticEvent; } public override int GetMessageType() { return 10110; } public override int GetServiceNodeType() { return 9; } }