using VeloBrawl.Logic.Environment.LaserMessage.Sepo.Mode; using VeloBrawl.Titan.DataStream; namespace VeloBrawl.Logic.Environment.LaserCommand.Laser; public class LogicSelectEmoteCommand : LogicCommand { public int EmoteData; public int SlotIndex; public override void Decode(ByteStream byteStream) { base.Decode(byteStream); EmoteData = byteStream.ReadVInt(); SlotIndex = byteStream.ReadVInt(); } public override void Encode(ByteStream byteStream) { base.Encode(byteStream); byteStream.WriteVInt(EmoteData); byteStream.WriteVInt(SlotIndex); } public override int Execute(LogicHomeMode logicHomeMode) { return 0; } public override int GetCommandType() { return 538; } }