using VeloBrawl.Logic.Environment.LaserMessage.Sepo.Mode; using VeloBrawl.Logic.Environment.LaserMessage.Sepo.Home.Laser.Laser; namespace VeloBrawl.Logic.Environment.LaserCommand.Laser; public class LogicQuestsSeenCommand : LogicCommand { public override int Execute(LogicHomeMode logicHomeMode) { foreach (Quest quest in logicHomeMode.Home.Quests.QuestList.ToArray()) { quest.QuestSeen = true; } return 0; } public override int GetCommandType() { return 533; } }