using VeloBrawl.Logic.Environment.LaserMessage.Sepo.Mode; using VeloBrawl.Titan.DataStream; namespace VeloBrawl.Logic.Environment.LaserCommand.Laser; public class LogicPurchaseBrawlPassProgressCommand : LogicCommand { public int Unknown { get; set; } public override void Decode(ByteStream byteStream) { base.Decode(byteStream); Unknown = byteStream.ReadVInt(); } public override int Execute(LogicHomeMode logicHomeMode) { return -1; } public override int GetCommandType() { return 536; } }